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| Matrix3 (const Matrix< 3 > &m3) |
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| Matrix3 (const Vector3 &axis, const double angle) |
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| Matrix3 (const Vector3 &from, const Vector3 &to) |
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Matrix3 & | setAsRotation (const Vector3 &from, const Vector3 &to) |
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Matrix & | set (const size_t i, const size_t j, const double value) |
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double | get (const size_t i, const size_t j) const |
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Vector< N > | getRow (const size_t row) const |
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Matrix< N > & | setRow (const size_t row, const Vector< N > &r) |
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Vector< N > | getColumn (const size_t col) const |
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Matrix< N > & | setColumn (const size_t col, const Vector< N > &c) |
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Matrix< N > | transpose () const |
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Matrix< N > | inverse () const |
| Calculate inverse.
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double | det () const |
| Calculate determinant.
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double | trace () const |
| Calculate trace.
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Matrix< N > | operator- () const |
| Negate.
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constexpr size_t | size () const |
| Get dimensionality.
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bool | isZero (double tolerance=1E-5) const |
| Index-wise check for nullness, allowing for numerical precision.
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bool | isEqual (Matrix< N > other) const |
| Check for index-wise equality, allowing for numerical precision.
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bool | isSymm () const |
| Check for symmetry under transposition.
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bool | isDiag () const |
| Check that all off-diagonal elements are zero, allowing for numerical precision.
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bool | operator== (const Matrix< N > &a) const |
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bool | operator!= (const Matrix< N > &a) const |
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Matrix< N > & | operator*= (const Matrix< N > &m) |
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Matrix< N > & | operator*= (const double a) |
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Matrix< N > & | operator/= (const double a) |
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Matrix< N > & | operator+= (const Matrix< N > &m) |
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Matrix< N > & | operator-= (const Matrix< N > &m) |
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Specialisation of MatrixN to aid 3 dimensional rotations.