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Rivet  2.7.0
Rivet::LossyFinalState< FILTER > Class Template Reference

Templated FS projection which can lose some of the supplied particles. More...

#include <LossyFinalState.hh>

Inheritance diagram for Rivet::LossyFinalState< FILTER >:
Rivet::FinalState Rivet::ParticleFinder Rivet::Projection Rivet::ProjectionApplier

Public Member Functions

void project (const Event &e)
 Apply the projection on the supplied event.
 
int compare (const Projection &p) const
 Compare projections.
 
Constructors
 LossyFinalState (const FinalState &fsp, FILTER filter)
 Constructor from FinalState.
 
 LossyFinalState (FILTER filter, double mineta=-MAXDOUBLE, double maxeta=MAXDOUBLE, double minpt=0.0)
 Stand-alone constructor. Initialises the base FinalState projection.
 
virtual ~LossyFinalState ()
 Virtual destructor, to allow subclassing.
 
 DEFAULT_RIVET_PROJ_CLONE (LossyFinalState)
 Clone on the heap.
 
- Public Member Functions inherited from Rivet::FinalState
virtual bool accept (const Particle &p) const
 Decide if a particle is to be accepted or not. More...
 
 FinalState (const Cut &c=Cuts::open())
 Construction using Cuts object.
 
 FinalState (const FinalState &fsp, const Cut &c)
 Construction using another FinalState and a Cuts object.
 
 FinalState (double mineta, double maxeta, double minpt=0.0 *GeV)
 
 DEFAULT_RIVET_PROJ_CLONE (FinalState)
 Clone on the heap.
 
- Public Member Functions inherited from Rivet::ParticleFinder
 ParticleFinder (const Cut &c=Cuts::OPEN)
 Construction using Cuts object.
 
virtual ~ParticleFinder ()
 Virtual destructor for inheritance.
 
virtual unique_ptr< Projectionclone () const =0
 Clone on the heap.
 
size_t size () const
 Count the final-state particles.
 
size_t size (const Cut &c) const
 Count the final-state particles after a Cut is applied.
 
size_t size (const ParticleSelector &s) const
 Count the final-state particles after a selection functor is applied.
 
bool empty () const
 Is this final state empty?
 
bool empty (const Cut &c) const
 Is this final state empty after a Cut is applied?
 
bool empty (const ParticleSelector &s) const
 Is this final state empty after a selection functor is applied?
 
virtual const Particles & particles () const
 Get the particles in no particular order, with no cuts.
 
Particles rawParticles () const
 
Particles particles (const Cut &c) const
 Get the particles with selection cuts. More...
 
Particles particles (const ParticleSelector &selector) const
 Get the particles with selection cuts via a functor. More...
 
Particles particles (const ParticleSorter &sorter, const Cut &c=Cuts::open()) const
 
Particles particles (const Cut &c, const ParticleSorter &sorter) const
 
Particles particles (const ParticleSelector &selector, const ParticleSorter &sorter) const
 
Particles particles (const ParticleSorter &sorter, const ParticleSelector &selector) const
 
Particles particlesByPt (const Cut &c=Cuts::open()) const
 
Particles particlesByPt (const ParticleSelector &selector) const
 
Particles particlesByPt (double ptmin) const
 
const collection_type & entities () const
 Template-usable interface common to JetAlg.
 
- Public Member Functions inherited from Rivet::Projection
virtual std::string name () const
 Get the name of the projection.
 
 Projection ()
 The default constructor.
 
virtual ~Projection ()
 The destructor.
 
bool before (const Projection &p) const
 
virtual const std::set< PdgIdPair > beamPairs () const
 
ProjectionaddPdgIdPair (PdgId beam1, PdgId beam2)
 
- Public Member Functions inherited from Rivet::ProjectionApplier
 ProjectionApplier ()
 Constructor.
 
void markAsOwned () const
 Mark this object as owned by a proj-handler.
 
std::set< ConstProjectionPtr > getProjections () const
 Get the contained projections, including recursion.
 
bool hasProjection (const std::string &name) const
 Does this applier have a projection registered under the name name?
 
template<typename PROJ >
const PROJ & getProjection (const std::string &name) const
 
template<typename PROJ >
const PROJ & get (const std::string &name) const
 
const ProjectiongetProjection (const std::string &name) const
 
template<typename PROJ >
const PROJ & applyProjection (const Event &evt, const Projection &proj) const
 Apply the supplied projection on event evt. More...
 
template<typename PROJ >
const PROJ & apply (const Event &evt, const Projection &proj) const
 
template<typename PROJ >
const PROJ & applyProjection (const Event &evt, const PROJ &proj) const
 Apply the supplied projection on event evt. More...
 
template<typename PROJ >
const PROJ & apply (const Event &evt, const PROJ &proj) const
 
template<typename PROJ >
const PROJ & applyProjection (const Event &evt, const std::string &name) const
 
template<typename PROJ >
const PROJ & apply (const Event &evt, const std::string &name) const
 
template<typename PROJ >
const PROJ & apply (const std::string &name, const Event &evt) const
 

Additional Inherited Members

- Public Types inherited from Rivet::ParticleFinder
typedef Particle entity_type
 
typedef Particles collection_type
 
- Protected Member Functions inherited from Rivet::Projection
LoggetLog () const
 Get a Log object based on the getName() property of the calling projection object.
 
void setName (const std::string &name)
 Used by derived classes to set their name.
 
Cmp< ProjectionmkNamedPCmp (const Projection &otherparent, const std::string &pname) const
 
Cmp< ProjectionmkPCmp (const Projection &otherparent, const std::string &pname) const
 
virtual Projectionoperator= (const Projection &)
 Block Projection copying.
 
- Protected Member Functions inherited from Rivet::ProjectionApplier
LoggetLog () const
 
ProjectionHandlergetProjHandler () const
 Get a reference to the ProjectionHandler for this thread.
 
template<typename PROJ >
const PROJ & declareProjection (const PROJ &proj, const std::string &name)
 Register a contained projection. More...
 
template<typename PROJ >
const PROJ & declare (const PROJ &proj, const std::string &name)
 Register a contained projection (user-facing version) More...
 
template<typename PROJ >
const PROJ & declare (const std::string &name, const PROJ &proj)
 Register a contained projection (user-facing, arg-reordered version) More...
 
template<typename PROJ >
const PROJ & addProjection (const PROJ &proj, const std::string &name)
 Register a contained projection (user-facing version) More...
 

Detailed Description

template<typename FILTER>
class Rivet::LossyFinalState< FILTER >

Templated FS projection which can lose some of the supplied particles.


The documentation for this class was generated from the following file: