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Rivet 3.1.6
Rivet::Beam Class Referenceabstract

Project out the incoming beams. More...

#include <Beam.hh>

Inheritance diagram for Rivet::Beam:
Rivet::Projection Rivet::ProjectionApplier Rivet::UndressBeamLeptons

Public Member Functions

 Beam ()
 Default (and only) constructor.
 
 DEFAULT_RIVET_PROJ_CLONE (Beam)
 Clone on the heap.
 
Beam particles and kinematics
const ParticlePairbeams () const
 The pair of beam particles in the current collision.
 
PdgIdPair beamIds () const
 
double sqrtS () const
 Get centre of mass energy, \( \sqrt{s} \).
 
FourMomentum cmsBoostVec () const
 Get the Lorentz boost to the beam centre-of-mass.
 
LorentzTransform cmsTransform () const
 Get the Lorentz transform to the beam centre-of-mass.
 
Vector3 cmsBetaVec () const
 Get the beta factor vector for the Lorentz boost to the beam centre-of-mass.
 
Vector3 cmsGammaVec () const
 Get the gamma factor vector for the Lorentz boost to the beam centre-of-mass.
 
Standard constructors and destructors.
virtual unique_ptr< Projectionclone () const =0
 Clone on the heap. More...
 
virtual std::string name () const
 Get the name of the projection. More...
 
bool valid () const
 Get the state of the projetion.
 
bool failed () const
 Get the state of the projetion.
 
Projection operation and comparison
bool before (const Projection &p) const
 
Projection "getting" functions
std::set< ConstProjectionPtr > getProjections () const
 Get the contained projections, including recursion.
 
bool hasProjection (const std::string &name) const
 Does this applier have a projection registered under the name name?
 
template<typename PROJ >
const PROJ & getProjection (const std::string &name) const
 
const ProjectiongetProjection (const std::string &name) const
 
template<typename PROJ >
const PROJ & get (const std::string &name) const
 

Protected Member Functions

Projection registration functions
template<typename PROJ >
const PROJ & declareProjection (const PROJ &proj, const std::string &name)
 Register a contained projection. More...
 
template<typename PROJ >
const PROJ & declare (const PROJ &proj, const std::string &name)
 Register a contained projection (user-facing version) More...
 
template<typename PROJ >
const PROJ & declare (const std::string &name, const PROJ &proj)
 Register a contained projection (user-facing, arg-reordered version) More...
 

Per-nucleon beam kinematics

double asqrtS () const
 Get per-nucleon centre of mass energy, \( \sqrt{s}/(A_1 + A_2) \).
 
Vector3 acmsBetaVec () const
 Get the Lorentz boost to the per-nucleon beam centre-of-mass.
 
Vector3 acmsGammaVec () const
 Get the Lorentz boost to the per-nucleon beam centre-of-mass.
 
LorentzTransform acmsTransform () const
 Get the Lorentz transform to the per-nucleon beam centre-of-mass.
 
FourVector pv () const
 Get the beam interaction primary vertex (PV) position.
 
virtual void project (const Event &e)
 Project on to the Event. More...
 

Beam configuration

Todo:
Does it really make sense to restrict Projections to particular beam configs? Do we use this in practice?
virtual const std::set< PdgIdPair > beamPairs () const
 
ProjectionaddPdgIdPair (PdgId beam1, PdgId beam2)
 
LoggetLog () const
 Get a Log object based on the getName() property of the calling projection object.
 
void setName (const std::string &name)
 Used by derived classes to set their name.
 
void fail ()
 Set the projection in an unvalid state.
 
Cmp< ProjectionmkNamedPCmp (const Projection &otherparent, const std::string &pname) const
 
Cmp< ProjectionmkPCmp (const Projection &otherparent, const std::string &pname) const
 

Projection applying functions

template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > applyProjection (const Event &evt, const Projection &proj) const
 
template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > applyProjection (const Event &evt, const PROJ &proj) const
 
template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > applyProjection (const Event &evt, const std::string &name) const
 
template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > apply (const Event &evt, const Projection &proj) const
 Apply the supplied projection on event evt (user-facing alias).
 
template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > apply (const Event &evt, const PROJ &proj) const
 Apply the supplied projection on event evt (user-facing alias).
 
template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > apply (const Event &evt, const std::string &name) const
 Apply the supplied projection on event evt (user-facing alias).
 
template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > apply (const std::string &name, const Event &evt) const
 Apply the supplied projection on event evt (convenience arg-reordering alias).
 
void markAsOwned () const
 Mark this object as owned by a proj-handler.
 
ProjectionHandlergetProjHandler () const
 Get a reference to the ProjectionHandler for this thread.
 

Detailed Description

Project out the incoming beams.

Member Function Documentation

◆ addPdgIdPair()

Projection & Rivet::Projection::addPdgIdPair ( PdgId  beam1,
PdgId  beam2 
)
inlineinherited

Add a colliding beam pair.

Todo:
This deserves a better name!

◆ applyProjection() [1/3]

template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > Rivet::ProjectionApplier::applyProjection ( const Event evt,
const PROJ &  proj 
) const
inlineinherited

Apply the supplied projection on event evt.

Deprecated:
Prefer the simpler apply<> form

◆ applyProjection() [2/3]

template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > Rivet::ProjectionApplier::applyProjection ( const Event evt,
const Projection proj 
) const
inlineinherited

Apply the supplied projection on event evt.

Deprecated:
Prefer the simpler apply<> form

◆ applyProjection() [3/3]

template<typename PROJ = Projection>
std::enable_if_t< std::is_base_of< Projection, PROJ >::value, const PROJ & > Rivet::ProjectionApplier::applyProjection ( const Event evt,
const std::string &  name 
) const
inlineinherited

Apply the named projection on event evt.

Deprecated:
Prefer the simpler apply<> form

References Rivet::ProjectionApplier::name().

◆ beamIds()

PdgIdPair Rivet::Beam::beamIds ( ) const
inline

The pair of beam particle PDG codes in the current collision

Deprecated:
Use pids(beams())

References beams(), and Rivet::pids().

◆ beamPairs()

virtual const std::set< PdgIdPair > Rivet::Projection::beamPairs ( ) const
virtualinherited

Return the allowed beam pairs on which this projection can operate, not including recursion. Derived classes should ensure that all contained projections are registered in the _projections set for the beam constraint chaining to work.

Todo:
Remove the beam constraints system from projections.

◆ before()

bool Rivet::Projection::before ( const Projection p) const
inherited

Determine whether this object should be ordered before the object p given as argument. If p is of a different class than this, the before() function of the corresponding type_info objects is used. Otherwise, if the objects are of the same class, the virtual compare(const Projection &) will be returned.

◆ clone()

◆ declare() [1/2]

template<typename PROJ >
const PROJ & Rivet::ProjectionApplier::declare ( const PROJ &  proj,
const std::string &  name 
)
inlineprotectedinherited

Register a contained projection (user-facing version)

Todo:
Add SFINAE to require that PROJ inherit from Projection

References Rivet::ProjectionApplier::declareProjection(), and Rivet::ProjectionApplier::name().

Referenced by Rivet::CentralEtHCM::CentralEtHCM(), Rivet::CentralityEstimator::CentralityEstimator(), Rivet::ChargedLeptons::ChargedLeptons(), Rivet::ALICE::CLMultiplicity< INNER >::CLMultiplicity(), Rivet::DISDiffHadron::DISDiffHadron(), Rivet::DISFinalState::DISFinalState(), Rivet::DISKinematics::DISKinematics(), Rivet::DISLepton::DISLepton(), Rivet::GammaGammaFinalState::GammaGammaFinalState(), Rivet::GammaGammaKinematics::GammaGammaKinematics(), Rivet::GammaGammaLeptons::GammaGammaLeptons(), Rivet::GeneratedCentrality::GeneratedCentrality(), Rivet::HadronicFinalState::HadronicFinalState(), Rivet::HeavyHadrons::HeavyHadrons(), Rivet::Hemispheres::Hemispheres(), Rivet::InvisibleFinalState::InvisibleFinalState(), Rivet::LeadingParticlesFinalState::LeadingParticlesFinalState(), Rivet::LossyFinalState< FILTER >::LossyFinalState(), Rivet::MC_pPbMinBiasTrigger::MC_pPbMinBiasTrigger(), Rivet::MC_SumETFwdPbCentrality::MC_SumETFwdPbCentrality(), Rivet::ATLAS::MinBiasTrigger::MinBiasTrigger(), Rivet::MissingMomentum::MissingMomentum(), Rivet::NeutralFinalState::NeutralFinalState(), Rivet::NonHadronicFinalState::NonHadronicFinalState(), Rivet::ParisiTensor::ParisiTensor(), Rivet::PercentileProjection::PercentileProjection(), Rivet::PrimaryHadrons::PrimaryHadrons(), Rivet::SmearedJets::SmearedJets(), Rivet::SmearedMET::SmearedMET(), Rivet::SmearedParticles::SmearedParticles(), Rivet::Spherocity::Spherocity(), Rivet::ATLAS::SumET_PB_Centrality::SumET_PB_Centrality(), Rivet::ATLAS::SumET_PBPB_Centrality::SumET_PBPB_Centrality(), Rivet::TauFinder::TauFinder(), Rivet::TriggerCDFRun0Run1::TriggerCDFRun0Run1(), Rivet::TriggerCDFRun2::TriggerCDFRun2(), Rivet::UndressBeamLeptons::UndressBeamLeptons(), Rivet::ALICE::V0AndTrigger::V0AndTrigger(), Rivet::ALICE::V0Trigger< MODE >::V0Trigger(), Rivet::VetoedFinalState::VetoedFinalState(), Rivet::VisibleFinalState::VisibleFinalState(), Rivet::CentralityProjection::add(), Rivet::VetoedFinalState::addVetoOnThisFinalState(), and Rivet::CentralityBinner< T, MDist >::setProjection().

◆ declare() [2/2]

template<typename PROJ >
const PROJ & Rivet::ProjectionApplier::declare ( const std::string &  name,
const PROJ &  proj 
)
inlineprotectedinherited

Register a contained projection (user-facing, arg-reordered version)

Todo:
Add SFINAE to require that PROJ inherit from Projection

References Rivet::ProjectionApplier::declareProjection(), and Rivet::ProjectionApplier::name().

◆ declareProjection()

template<typename PROJ >
const PROJ & Rivet::ProjectionApplier::declareProjection ( const PROJ &  proj,
const std::string &  name 
)
inlineprotectedinherited

Register a contained projection.

The type of the argument is used to instantiate a new projection internally: this new object is applied to events rather than the argument object. Hence you are advised to only use locally-scoped Projection objects in your Projection and Analysis constructors, and to avoid polymorphism (e.g. handling ConcreteProjection via a pointer or reference to type Projection) since this will screw up the internal type management.

Todo:
Add SFINAE to require that PROJ inherit from Projection

References Rivet::ProjectionApplier::name().

Referenced by Rivet::ProjectionApplier::declare().

◆ get()

template<typename PROJ >
const PROJ & Rivet::ProjectionApplier::get ( const std::string &  name) const
inlineinherited

Get the named projection, specifying return type via a template argument (user-facing alias).

Todo:
Add SFINAE to require that PROJ inherit from Projection

References Rivet::ProjectionApplier::name().

◆ getProjection() [1/2]

template<typename PROJ >
const PROJ & Rivet::ProjectionApplier::getProjection ( const std::string &  name) const
inlineinherited

Get the named projection, specifying return type via a template argument.

Todo:
Add SFINAE to require that PROJ inherit from Projection

References Rivet::ProjectionHandler::getProjection(), Rivet::ProjectionApplier::getProjHandler(), Rivet::ProjectionApplier::name(), and Rivet::Kin::p().

Referenced by Rivet::CentralityProjection::compare(), and Rivet::pcmp().

◆ getProjection() [2/2]

const Projection & Rivet::ProjectionApplier::getProjection ( const std::string &  name) const
inlineinherited

Get the named projection (non-templated, so returns as a reference to a Projection base class).

References Rivet::ProjectionHandler::getProjection(), Rivet::ProjectionApplier::getProjHandler(), and Rivet::ProjectionApplier::name().

◆ mkNamedPCmp()

◆ mkPCmp()

Cmp< Projection > Rivet::Projection::mkPCmp ( const Projection otherparent,
const std::string &  pname 
) const
protectedinherited

Shortcut to make a named Cmp<Projection> comparison with the *this object automatically passed as one of the parent projections.

Note
Alias for mkNamedPCmp

Referenced by Rivet::ALICE::PrimaryParticles::compare(), Rivet::SmearedJets::compare(), Rivet::SmearedMET::compare(), Rivet::SmearedParticles::compare(), and Rivet::Correlators::compare().

◆ name()

virtual std::string Rivet::Projection::name ( ) const
inlinevirtualinherited

◆ project()

virtual void Rivet::Beam::project ( const Event e)
virtual

Project on to the Event.

Implements Rivet::Projection.

Reimplemented in Rivet::UndressBeamLeptons.


The documentation for this class was generated from the following file:
  • /Users/chrisg/software/rivet/include/Rivet/Projections/Beam.hh