2 #ifndef RIVET_ConstLossyFinalState_HH 3 #define RIVET_ConstLossyFinalState_HH 5 #include "Rivet/Tools/Logging.hh" 6 #include "Rivet/Config/RivetCommon.hh" 7 #include "Rivet/Particle.hh" 8 #include "Rivet/Event.hh" 9 #include "Rivet/Projection.hh" 10 #include "Rivet/Projections/FinalState.hh" 11 #include "Rivet/Projections/LossyFinalState.hh" 21 : _lossFraction(lossFraction)
23 assert(_lossFraction >= 0);
28 return rand01() < _lossFraction;
32 return cmp(_lossFraction, other._lossFraction);
54 setName(
"ConstLossyFinalState");
64 setName(
"ConstLossyFinalState");
Definition: ALICE_2010_I880049.cc:13
Templated FS projection which can lose some of the supplied particles.
Definition: LossyFinalState.hh:17
Particle representation, either from a HepMC::GenEvent or reconstructed.
Definition: Particle.hh:18
Functor used to implement constant random lossiness.
Definition: ConstLossyFinalState.hh:17
static const double MAXDOUBLE
Definition: MathHeader.hh:12
Randomly lose a constant fraction of particles.
Definition: ConstLossyFinalState.hh:44
Project out all final-state particles in an event. Probably the most important projection in Rivet! ...
Definition: FinalState.hh:12
ConstLossyFinalState(const FinalState &fsp, double lossfraction)
Constructor from a FinalState.
Definition: ConstLossyFinalState.hh:51
ConstLossyFinalState(double lossfraction, double mineta=-MAXDOUBLE, double maxeta=MAXDOUBLE, double minpt=0.0)
Stand-alone constructor. Initialises the base FinalState projection.
Definition: ConstLossyFinalState.hh:58
double rand01()
Return a uniformly sampled random number between 0 and 1.
Definition: Random.cc:39
Cmp< T > cmp(const T &t1, const T &t2)
Global helper function for easy creation of Cmp objects.
Definition: Cmp.hh:285