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Classes |
struct | HasPID |
| Is this particle species charged? More...
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Namespaces |
namespace | Rivet |
Defines |
#define | PARTICLE_TO_PID_BOOLFN(fname) inline bool fname (const Particle& p) { return PID:: fname (p.pid()); } |
#define | PARTICLE_TO_PID_INTFN(fname) inline int fname (const Particle& p) { return PID:: fname (p.pid()); } |
#define | PARTICLE_TO_PID_DBLFN(fname) inline double fname (const Particle& p) { return PID:: fname (p.pid()); } |
Define Documentation
#define PARTICLE_TO_PID_BOOLFN |
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fname | ) |
inline bool fname (const Particle& p) { return PID:: fname (p.pid()); } |
- Todo:
- Can leave return type out of the macro and put that on each line where it's used?
Definition at line 9 of file ParticleUtils.hh.
#define PARTICLE_TO_PID_DBLFN |
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fname | ) |
inline double fname (const Particle& p) { return PID:: fname (p.pid()); } |
#define PARTICLE_TO_PID_INTFN |
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fname | ) |
inline int fname (const Particle& p) { return PID:: fname (p.pid()); } |