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Rivet
4.0.2
include
Rivet
Projections
FinalState.hh
1
// -*- C++ -*-
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#ifndef RIVET_FinalState_HH
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#define RIVET_FinalState_HH
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#include "Rivet/Projections/ParticleFinder.hh"
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7
namespace
Rivet
{
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9
12
class
FinalState
:
public
ParticleFinder
{
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public
:
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17
19
FinalState
(
const
Cut& c=Cuts::OPEN);
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22
FinalState
(
const
FinalState
& fsp,
const
Cut& c);
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25
RIVET_DEFAULT_PROJ_CLONE
(
FinalState
);
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using
Projection::operator =;
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virtual
void
project
(
const
Event
& e);
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virtual
CmpState
compare
(
const
Projection
& p)
const
;
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virtual
bool
accept
(
const
Particle
& p)
const
;
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private
:
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// Hide lossy copy constructors for all classes derived from FinalState
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template
<
typename
T>
50
FinalState
(
const
T& rhs) =
delete
;
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template
<
typename
T>
52
const
FinalState
& operator=(
const
T& rhs) =
delete
;
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};
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}
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#endif
Rivet::Event
Representation of a HepMC event, and enabler of Projection caching.
Definition
Event.hh:22
Rivet::FinalState
Project out all final-state particles in an event. Probably the most important projection in Rivet!
Definition
FinalState.hh:12
Rivet::FinalState::project
virtual void project(const Event &e)
Apply the projection to the event.
Rivet::FinalState::FinalState
FinalState(const Cut &c=Cuts::OPEN)
Construction using Cuts object.
Rivet::FinalState::compare
virtual CmpState compare(const Projection &p) const
Compare projections.
Rivet::FinalState::FinalState
FinalState(const FinalState &fsp, const Cut &c)
Construction using another FinalState and a Cuts object.
Rivet::FinalState::RIVET_DEFAULT_PROJ_CLONE
RIVET_DEFAULT_PROJ_CLONE(FinalState)
Clone on the heap.
Rivet::FinalState::accept
virtual bool accept(const Particle &p) const
Rivet::ParticleFinder
Base class for projections which return subsets of an event's particles.
Definition
ParticleFinder.hh:11
Rivet::Particle
Particle representation, either from a HepMC::GenEvent or reconstructed.
Definition
Particle.hh:45
Rivet::Projection
Base class for all Rivet projections.
Definition
Projection.hh:29
Rivet
Definition
MC_CENT_PPB_Projections.hh:10
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1.9.8