2 #ifndef RIVET_VisibleFinalState_HH 3 #define RIVET_VisibleFinalState_HH 5 #include "Rivet/Tools/Logging.hh" 6 #include "Rivet/Config/RivetCommon.hh" 7 #include "Rivet/Particle.hh" 8 #include "Rivet/Event.hh" 9 #include "Rivet/Projection.hh" 10 #include "Rivet/Projections/FinalState.hh" 25 double minpt = 0.0*GeV)
void setName(const std::string &name)
Used by derived classes to set their name.
Definition: Projection.hh:133
Definition: ALICE_2010_I880049.cc:13
FinalState(const Cut &c=Cuts::open())
Construction using Cuts object.
Definition: FinalState.cc:7
int compare(const Projection &p) const
Compare projections.
Definition: VisibleFinalState.cc:7
DEFAULT_RIVET_PROJ_CLONE(VisibleFinalState)
Clone on the heap.
static const double MAXDOUBLE
Definition: MathHeader.hh:12
void project(const Event &e)
Apply the projection on the supplied event.
Definition: VisibleFinalState.cc:19
Project out all final-state particles in an event. Probably the most important projection in Rivet! ...
Definition: FinalState.hh:12
const PROJ & addProjection(const PROJ &proj, const std::string &name)
Register a contained projection (user-facing version)
Definition: ProjectionApplier.hh:170
Base class for all Rivet projections.
Definition: Projection.hh:29
VisibleFinalState(const FinalState &fsp)
Constructor with specific FinalState.
Definition: VisibleFinalState.hh:32
VisibleFinalState(double mineta=-MAXDOUBLE, double maxeta=MAXDOUBLE, double minpt=0.0 *GeV)
Constructor with min and max pseudorapidity and min (in GeV).
Definition: VisibleFinalState.hh:23
Final state modifier excluding particles which are not experimentally visible.
Definition: VisibleFinalState.hh:16