2 #ifndef RIVET_NeutralFinalState_HH 3 #define RIVET_NeutralFinalState_HH 5 #include "Rivet/Projections/FinalState.hh" void setName(const std::string &name)
Used by derived classes to set their name.
Definition: Projection.hh:133
Definition: ALICE_2010_I880049.cc:13
NeutralFinalState(double mineta, double maxeta, double etmin=0 *GeV)
Construction from explicit eta range and min ET cut values.
Definition: NeutralFinalState.hh:33
FinalState(const Cut &c=Cuts::open())
Construction using Cuts object.
Definition: FinalState.cc:7
Project only neutral final state particles.
Definition: NeutralFinalState.hh:11
DEFAULT_RIVET_PROJ_CLONE(NeutralFinalState)
Clone on the heap.
NeutralFinalState(const Cut &c=Cuts::open())
Construction using Cuts object.
Definition: NeutralFinalState.hh:27
const Cut & open()
Fully open cut singleton, accepts everything.
Definition: Cuts.cc:81
NeutralFinalState(const FinalState &fsp, double etmin=0 *GeV)
Construction from another FinalState.
Definition: NeutralFinalState.hh:19
Project out all final-state particles in an event. Probably the most important projection in Rivet! ...
Definition: FinalState.hh:12
const PROJ & addProjection(const PROJ &proj, const std::string &name)
Register a contained projection (user-facing version)
Definition: ProjectionApplier.hh:170
void project(const Event &e)
Apply the projection on the supplied event.
Definition: NeutralFinalState.cc:13
Base class for all Rivet projections.
Definition: Projection.hh:29
int compare(const Projection &p) const
Compare projections.
Definition: NeutralFinalState.cc:7