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Rivet
2.7.0
include
Rivet
Projections
FinalPartons.hh
1
// -*- C++ -*-
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#ifndef RIVET_FinalPartons_HH
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#define RIVET_FinalPartons_HH
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5
#include "Rivet/Projections/FinalState.hh"
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7
namespace
Rivet
{
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9
10
class
FinalPartons
:
public
FinalState
{
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public
:
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14
FinalPartons
(
const
Cut& c=
Cuts::open
())
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:
FinalState
(c) { }
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DEFAULT_RIVET_PROJ_CLONE
(
FinalPartons
);
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void
project
(
const
Event
& e);
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protected
:
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bool
accept
(
const
Particle
& p)
const
;
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29
};
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}
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#endif
Rivet
Definition:
ALICE_2010_I880049.cc:13
Rivet::Particle
Particle representation, either from a HepMC::GenEvent or reconstructed.
Definition:
Particle.hh:18
Rivet::FinalPartons::FinalPartons
FinalPartons(const Cut &c=Cuts::open())
Constructor.
Definition:
FinalPartons.hh:14
Rivet::Event
Definition:
Event.hh:22
Rivet::FinalPartons::DEFAULT_RIVET_PROJ_CLONE
DEFAULT_RIVET_PROJ_CLONE(FinalPartons)
Clone method.
Rivet::Cuts::open
const Cut & open()
Fully open cut singleton, accepts everything.
Definition:
Cuts.cc:81
Rivet::FinalPartons
Definition:
FinalPartons.hh:10
Rivet::FinalPartons::project
void project(const Event &e)
Do the calculation.
Definition:
FinalPartons.cc:32
Rivet::FinalState
Project out all final-state particles in an event. Probably the most important projection in Rivet! ...
Definition:
FinalState.hh:12
Rivet::FinalPartons::accept
bool accept(const Particle &p) const
Cut-applying method overload.
Definition:
FinalPartons.cc:9
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