Vector3 Member List

This is the complete list of members for Vector3, including all inherited members.

_vecVector< 3 > [protected]
add(const Vector3 &, const Vector3 &)Vector3 [friend]
angle(const Vector3 &v) const Vector3 [inline]
azimuthalAngle(const PhiMapping mapping=ZERO_2PI) const Vector3 [inline]
cross(const Vector3 &v) const Vector3 [inline]
dot(const Vector3 &v) const Vector3 [inline]
eta() const Vector3 [inline]
get(const size_t index) const Vector< 3 > [inline]
get(const size_t index)Vector< 3 > [inline, protected]
isZero(double tolerance=1E-5) const Vector< 3 > [inline]
Matrix3 classVector3 [friend]
mkX()Vector3 [inline, static]
mkY()Vector3 [inline, static]
mkZ()Vector3 [inline, static]
mod() const Vector< 3 > [inline]
mod2() const Vector< 3 > [inline]
multiply(const double, const Vector3 &)Vector3 [friend]
multiply(const Vector3 &, const double)Vector3 [friend]
operator!=(const Vector< N > &a) const Vector< 3 > [inline]
operator*=(const double a)Vector3 [inline]
operator+=(const Vector3 &v)Vector3 [inline]
operator-() const Vector3 [inline]
operator-=(const Vector3 &v)Vector3 [inline]
operator/=(const double a)Vector3 [inline]
operator<(const Vector< N > &a) const Vector< 3 > [inline]
operator<=(const Vector< N > &a) const Vector< 3 > [inline]
operator==(const Vector< N > &a) const Vector< 3 > [inline]
operator>(const Vector< N > &a) const Vector< 3 > [inline]
operator>=(const Vector< N > &a) const Vector< 3 > [inline]
operator[](const size_t index) const Vector< 3 > [inline]
operator[](const size_t index)Vector< 3 > [inline]
perp() const Vector3 [inline]
perp2() const Vector3 [inline]
phi(const PhiMapping mapping=ZERO_2PI) const Vector3 [inline]
polarAngle() const Vector3 [inline]
polarRadius() const Vector3 [inline]
polarRadius2() const Vector3 [inline]
pseudorapidity() const Vector3 [inline]
rho() const Vector3 [inline]
rho2() const Vector3 [inline]
set(const size_t index, const double value)Vector< 3 > [inline]
setX(double x)Vector3 [inline]
setY(double y)Vector3 [inline]
setZ(double z)Vector3 [inline]
size() const Vector< 3 > [inline]
subtract(const Vector3 &, const Vector3 &)Vector3 [friend]
theta() const Vector3 [inline]
unit() const Vector3 [inline]
Vector()Vector< 3 > [inline]
Vector(const Vector< N > &other)Vector< 3 > [inline]
Vector3()Vector3 [inline]
Vector3(const V3 &other)Vector3 [inline]
Vector3(const Vector< 3 > &other)Vector3 [inline]
Vector3(double x, double y, double z)Vector3 [inline]
x() const Vector3 [inline]
y() const Vector3 [inline]
z() const Vector3 [inline]
~Vector3()Vector3 [inline]