Beam.hh

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00001 // -*- C++ -*-
00002 #ifndef RIVET_Beam_HH
00003 #define RIVET_Beam_HH
00004 
00005 #include "Rivet/Projection.hh"
00006 #include "Rivet/Event.hh"
00007 #include "Rivet/Particle.hh"
00008 
00009 
00010 namespace Rivet {
00011 
00012   /// Project out the incoming beams
00013   class Beam : public Projection {
00014     
00015   public:
00016     
00017     /// The default constructor.
00018     inline Beam() { }
00019 
00020     /// The default destructor.
00021     inline ~Beam() { }
00022 
00023     /// Return the name of the projection
00024     inline string getName() const {
00025       return "Beam";
00026     }
00027     
00028     /// The pair of beam particles in the current collision in GenEvent 
00029     inline const ParticlePair& getBeams() const {
00030       return _theBeams;
00031     }
00032 
00033 
00034   protected:
00035     /// Project on to the Event
00036     virtual void project(const Event& e);
00037 
00038     /// Compare with other projections.
00039     inline virtual int compare(const Projection& p) const {
00040       return 0;
00041     }
00042 
00043 
00044   private:
00045     /// The beam particles in the current collision in GenEvent 
00046     ParticlePair _theBeams;
00047 
00048   };
00049 
00050 }
00051 
00052 #endif